Global Sports: The Web And Space MMO Gameplay

Saturday, April 28, 2012

The Web And Space MMO Gameplay

By Lynda X. Smith


Space MMO, or massively multiplayer online, games are great because they combine exciting and well designed video games with a unique social experience that links you with other gamers. In the past, the significant majority of video games would only allow one player to use them at a time, but online games have changed that by creating virtual spaces where thousands of people can play thanks to a game server. This is accomplished because of international servers that connect players from literally every corner of the globe; players around the world can stay connected to their favorite game 24 hours a day. The Internet and similar networking systems have made multiplayer gaming possible since the 1970's, but modern games have made improvements on the graphics and interface of these games.

Games were first networked together to make space MMO gaming possible in the 1970's, but it was not yet massively multiplayer by today's standards. There were a few popular games introduced before it, but Spasim, released in 1974, was the first of these multiplayer games to be designed in a science fiction, space themed world. This game enabled a total of 15 players to interact and had an in-game chat system that allowed them to communicate with each other. While these features are normal in modern MMO's, they were 100% revolutionary at the time.

Video game developers started to realize that space MMO's represented a substantial money making opportunity, especially with the Internet becoming more popular and easily accessible in the 1990's. There were very strict controls dictating how the Internet could be used for commercial gain in the early 1990's, however, so games were limited as to their multiplayer scope and cost between $5 and $12 per hour to play, depending on the game and the networking service being used.

Internet regulations were eventually adjusted and gaming developers were able to make more accessible MMO's for their gaming fans. Games were made that were run on a PC but connected through an Internet system that linked gamers around the world. The new MMO's allowed people to play individually, with others, and chat all through one immense gaming system.

Massively multiplayer online games are now huge business for gaming agencies, with millions of subscribers logging onto these games around the world. Space MMO games have been popular since the beginning of online gaming history when graphics were simple; now space games represent some of the most advanced graphics of all.




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